﻿using System;
using System.Drawing;

namespace GridRayTracer
{
  [Serializable]
  public class Surface
  {    
    public Surface()
    {
      DiffuseColor = Color.White;
      ReflectionIntensity = 1.0;
    }
    
    public Color DiffuseColor
    {
      get;
      set;
    }
    
    public double ReflectionIntensity
    {
      get;
      set;
    }
  }  
}
